No description
- Java 100%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
|
|
||
| .forgejo/workflows | ||
| gradle/wrapper | ||
| src/main | ||
| .gitignore | ||
| build.gradle.kts | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| LICENSE | ||
| README.md | ||
🔊 VoicechatInteraction
A Paper plugin that lets Sculk Sensors detect Simple Voice Chat audio. When a player speaks, the plugin fires the vanilla ENTITY_ACTION GameEvent at their location, which Sculk Sensors and Sculk Catalysts pick up like any other entity action.
A third-party Paper port of henkelmax's voicechat-interaction. Continues the original voicechat-interaction-paper by wiidotmom.
Behaviour
A GameEvent is fired when a player speaks, subject to the following conditions:
- The player is not whispering
- The player is not sneaking
- At least 1 second has passed since the player's last triggered event (per-player cooldown)
Dependencies
- Simple Voice Chat (server-side Bukkit plugin)
- Paper 26.3+
- Java 25+